Dark soul 3 poise full#
However, as of the 1.08 patch, attacks with active poise will now automatically refresh your poise health back to 80% of full after modifiers. The modifiers for normal R1 and R2 attacks on weapons with active poise were greatly reduced in the 1.08 patch, to the point where characters need very high poise to resist stagger from one or two attacks now. However, you are only able to resist stagger during active poise, and at any other time you can be staggered regardless of how much poise health you have left.įurthermore, all attacks and actions with active poise will give a multiplier to your current poise health (usually negative), allowing you to take more or fewer hits before being staggered. Your Poise stat is always passively reducing incoming poise damage, whether or not you are using an attack with active poise. The stat Poise will reduce how much poise damage a weapon inflicts to this poise health, by a percentage equal to the amount of Poise. All attacks that hit the character will reduce this value, and when the value reaches 0 the character will be staggered regardless of whether or not they are in the middle of an attack with poise frames. In the game's code, the supposedly deactivated value for poise is in fact activated during animations with active poise.Īll characters using the player model, including the player character, most NPCs, and non-player invaders, have a hidden poise health of 100. Because hyperarmor frames are not fully uninterruptible and use Poise to determine whether or not you can be interrupted, it would be more accurate to call them "active poise".
In a nutshell, you are only able to resist stagger during "hyperarmor" frames, and your Poise stat determines how many attacks you can take before you can be staggered out of hyperarmor frames. The ability to withstand attacks without breaking form How Poise Works The Great Hammer version of Perseverance, however, does activate the player's poise. These have their own independent "poise health". The stagger resistance given by the skills Unfaltering Prayer, Perseverance, Stone Flesh, and the pyromancy Iron Flesh are unaffected by your Poise stat. The visible stat Poise acts as a defense stat for this poise health, reducing how much poise damage is inflicted by enemy attacks. And the hidden value "poise health" that determines when your "hyperarmor frames" are interrupted.The player has the stat Poise, which is obtained from Armor, the Lothric Knight Long Spear, Yhorm's Greatshield and the Wolf Ring.There are two in-game concepts called Poise.